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Sega#Dreamcast 





BY GAMERS. FOR GAMERS ™ 


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WARNINGS Read Before Using Your Sega Dreamcast Video Game System 
CAUTION 

Anyone who uses the Sega Dreamcast should read the operating manual for the software and console before operating them, A 
responsible adult should read these manuals together with any minors who will use the Sega Dreamcast before the minor uses it. 

HEALTH AND EPILEPSY WARNING 

Some small number of people are susceptible to epileptic seizures or loss of consciousness when exposed to certain flashing lights 
or light patterns that they encounter in everyday life, such as those in certain television images or video games. These seizures or 
loss of consciousness may occur even if Ihe person has never had an opileptic seizure. 

If you or anyone in your family has ever had symptoms related to epilepsy when exposed to flashing lights, consult your doctor prior 
to using Sega Dreamcast. 

In all cases, parents should monitor the use of video games by their children. If any player experiences dizziness, blurred vision, eye 
or muscle twitches, toss of consciousness, disorientation, any involuntary movement or convulsion, IMMEDIATELY DISCONTINUE 
USE AND CONSULT YOUR DOCTOR BEFORE RESUMING PLAY. 

To reduce the possibility of such symptoms, the operator must follow these safety precautions at all times when using Sega Dream cash 

* Sit a minimum of 6.5 feet away from the television screen. This should be as far as the length gf the controller cable. 

* Do not play if you are tired or have not had much sleep. 

- Make sure that the room in which you are playing has all the lights on and is well lit. 

* Stop playing video games for at least ten to twenty minutes per hour. This will rest your eyes, neck, arms and fingers so that you 
can continue comfortably playing the game in the future. 

OPERATING PRECAUTIONS 

To prevent personal injury, property damage or malfunction: 

* Before removing disc, be sure it has stopped spinning. 

* The Sega Dreamcast GD-ftQM disc is intended for use exclusively on the Sega Dreamcast video game system. Do not use this 
disc in anything other than a Sega Dreamcast console, especially not in a CD player. 

* Do not allow fingerprints or dirt on either side of the disc. 

* Avoid bending the disc Do net touch, smudge or scratch its surface. 

* Do not modify or enlarge the center hole of the disc or use a disc that is cracked, modified or repaired with adhesive tape. 

* Do not write on or apply anything to either side of the disc. 

* Store the disc in its original case and do not expose it to high temperature and humidity. 

* Do not leave the disc in direct sunlight or near a radiator or other source of heal 

* Use lens cleaner and a soft dry cloth to clean disc, wiping gently from the center to the edge. Never use chemicals such as 
benzene and paint thinner to clean disc. 

PROJECTION TELEVISION WARNING 

Still pictures or images may cause permanent picture lube damage or mark the phosphor of the CRT. Avoid repeated or extended use 
of video games on large-screen projection televisions. 

SEGA DREAMCAST VIDEO GAME USE 

This GD-ROM can only bo used wilh the Sega Dreamcast video game system. Do not attempt to play this GD-ROM on any other 
CD player; doing so may damage the headphones and/or speakers. This germs is licensed for home play on the Sega Dreamcast 
videogame system only. Unauthorized copying, reproduction, rental, public performance of this game is a violation of applicable 
laws. The characters end events portrayed in (his gome ere purely fictional. Any similnriEy to other parsons, living or dead, is 
purely coincidental. 






1; NORTH w-s 


TABLE OF CONTENTS 

GAME STORY & TWO SCENARIOS 
HOW TO START THE CAME 
HOW TO OPERATE THE CONTROLLER 
HOW TO OPERATE THE RACING CONTROLLER 
WELCOME TO OUR OFFICE 
Mission: Starting the Came 


Result: Checking Time & Blacklist 
System: Saving the Came 
Replay: Replaying the Last Run 
Emblem: Checking Your Emblem 
Sound: Listening to Music 
Garage: Setting Up Your Car 
Free Run: Time Trial 

HOW TO PLAY THE CAME 
THE VMU MINI-GAMES 
Super Runaboot 
The Editors 
CREDITS 

TECHNICAL SUPPORT 


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Welcome to “Super Runabout™: San Francisco Edition" This software 35 designed for use only with the 
Dreamcast console. Please read this instruction manual carefully before you start playing the game. 

— 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 







GAME STORY & TWO SCENARIOS 

TO HELL WITH THE RULES! THE ROADS BELONG TO DRIVERS WHO 
KNOW NO FEAR! 

The challenging streets of San 
Francisco await! Players can choose 
between two scenarios. One of 
the scenarios features a semi-legal 
courier service run by Pop, an old 
man struggling with a loan 
repayment, and his streetwise 
daughter, Shirley. The other 
scenario deals with two reckless 
cops, Brandon and Radman, who 
are trying to be promoted to the 
Criminal Investigation Department 

To complete their missions and gather up a few 'emblems' along the way, 
you'll risk death, blazing flames or even driving inside buildings. Who cares if a 
few traffic laws get broken along the way, right? 

Choose your hero by selecting a scenario. The basic rules of the game apply to 
both scenarios. You can switch back and forth between any of the scenarios at 
any time during the game. 

SCENARIO A: COURIER VERSION 

After being gone for years, Shirley reappears at Pop's run-down auto shop. 

She offers to work in exchange for room and board. Pop, who is currently in 
debt to the local crime boss, Waldman, accepts her help as a courier. Their 
goal — do what it takes to free Pop from Waldman's influence! 



Z 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


'■(I'll V- 


UNCLE JOE 

Joe's an old buddy of Pop and a highly skilled mechanic. When he's not helping 
out Pop, Joe sometimes takes police and military related assignments as well, 

POP 

Pop's a shrewd courier, if a little unscrupulous, who is rumored to have once 
been an ex-FI race car driver. Recently, he gave up a lifelong habit of smoking, 
thanks to the threats of his daughter. 

SHIRLEY 

Pop's daughter is a young, street savvy girl who has decided to drop back into 
town to attend school. 

WALDMAN 

Waldman is a politician who excels at covering up his true occupation as a 
powerful crime boss in San Francisco. Those who know the truth about him 
rarely survive long enough to turn him in, 

SCENARIO B: POLICE VERSION 

Police Officers Brandon and Radman have reached a dead end in their jobs; 
stuck as traffic cops, they really want to work for the Criminal Investigation 
Department. Thankfully an opportunity presents itself when the Chief of the 
Department gives them the order to shut down a certain illegal courier 
business. If they succeed, perhaps their dream can then come true! 

CHIEF 

The Chiefs sole pleasure in life is golfing in his office. His biggest problem is 
Brandon and Radman! 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


3 







BRANDON 

Brandon is a scrupulously honest ex-Karate champion, who considers driving 
to be a hobby of his. 

RADMAN 

Brandon's partner, Radman, once aspired to be a NBA player, before giving up 
his career to join the "boys in blue.” 

RACING IN SAN FRANCISCO 

Picturesque San Francisco is a beautiful city with neat rows of Victorian style 
buildings and many famous sightseeing spots such as Chinatown, the Golden 
Gate Bridge and Alcatraz Island. You can enjoy these spots during the game, 
especially when you travel through them at excessively high speeds. 

Actual San Francisco streets were reproduced for this game and some original 
streets added in as well. 



4 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


HOW TO START THE GAME 



SHALL WE BEGIN? 

Super Runabout is a single-player 
game* Before turning the Sega 
Dreamcast power ON, connect 
the controller or other peripheral 
equipment into the control ports 
of the Sega Dreamcast, When you 
dick the Start Button in the Title 
Screen, the Menu Screen is 
displayed* If you are a first time 
player, choose "NEW GAME" If 
you want to load and continue a 
previously saved game, choose "LOAD GAME" 


* 


Use the Directional Button to navigate through the Menu screens and press 
the A Button to select an appropriate menu item. 


HOW TO OPERATE THE SEGA DREAMCAST CONTROLLER 

(Only Sega Dreamcast Licensed Controllers and Peripherals are supported.) 



SUPER RUNABOUT™: SAN FRANCISCO EDITION 


5 

































. a Game;-V— f - \ f 

Display \ / \ / 

Pause Menu ^ v 

return to the Title Screen at any point during game play, simultaneously 
press and hold the A,B,X,Y and Start Buttons. This will cause the Sega 
Dreamcast to soft-reset the software and display the title screen. 

Never touch the Analog Thumb Pad or Triggers L/R while turning the Sega 
Dreamcast power ON, Doing so may disrupt the controller initialization 
procedure and result in a malfunction. 

This table shows the default function of each button. If you want to change 
the setting, please refer to page 7, 

If you are using an unsupported controller, we are unable to guarantee that 
each button will function correctly. 


Brake 
(Trigger L) 

Maneuver 
steering wheel 


Navigate through 
menu items; 
Change your 
viewpoint 


Accelerate (Trigger R) 

Switch to lower gear 

Action (effect varies 
among car types) 

Deselect menu item; 
Reverse 


6 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


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HOW TO OPERATE THE RACING CONTROLLER 

(Only Sega Dreamcast Licensed Controllers and Peripherals are supported,) 

You can play the game by using the optional Racing Controller. If you want to 
change viewpoints, please do so by selecting the View from the Pause Menu. 



RACE CONTROLLER 
Rear View 


RACE CONTROLLER 


L Lever 



Navigate through 
menu items 
(move downward); 
switch to a 
lower gear 


Cancel menu 
item; Reverse 



Navigate through menu items (move to left or right); 
Maneuver the Steering Wheel 


Navigate through 
menu items 
(move upward); 
switch to a 
higher gear 

Select menu 
item; Action 

Start a game; 
Display Pause 
Menu 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


7 
























































* To return to the Title Screen at any point during game play, simultaneously 
press and hold the X, V, orange flippers and Start Buttons. This will cause 
the Sega Dreamcast to soft-reset the software and display the Title Screen. 


* When using the Race Cent relief, never touch the steering wheel or left and 
right levers when turning the Sega Dreamcast power ON. Doing so may 
disrupt the initialization procedure and result in malfunction if readjustment 
is not properly carried out via the Options menu. If the handle or levers are 
accidentally moved while turning the power ON, immediately turn the power 
OFF and ON again making sure not to touch the Race Controller, 


8 


SUPER RUNABOUT™: SAN FRANCESCO EDETEON 


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SAVING THE GAME 

You need an optional Sega Dreamcast Visual Memory Unit to save a game. 


SEGA DREAMCAST VISUAL MEMORY UNIT (VMUJ 



* Visual Memory Game (VM Game) 

When you meet certain conditions, you can play a Visual Memory Game. 





PERIPHERAL EQUIPMENT- SEGA DREAMCAST 

The Sega Dreamcast lump Pack is supported 
if you use a Sega Dreamcast Controller to 
play this game. 

Connect the Sega Dreamcast Jump Pack to 
the Sega Dreamcast Controller's Expansion 
Socket 2 and turn the Vibration on in the System 
Menu screen (See page 7). 


SUPER RUNABOUT™: SAN FRANCESCO EDETEON 






















ABOUT SCENARIO SELECTION 

When you choose "New Game" in 
the Title Menu, you are prompted 
to enter a name and select a 
scenario. While available missions 
and automobiles are different in 
each scenario; the basic operation 
remains the same in both games. 

After you choose a scenario, you 
are prompted to select a difficulty 
level at which you want to play the 
game. Please choose one of the 
three options presented in the menu. 

Use Left or Right Directional Button to choose a scenario that you want to play. 
There are three difficulty levels with different time limit settings. 

OUTLINE OF CAME FLOW 

The game proceeds as you complete assigned missions: 

Office: You can choose a mission or configure various game settings. 
Garage: You can adjust the car's settings or take a test drive. 

Mission Description: When you choose a mission; its description is 
displayed. 

Work on Mission: Accomplish your mission goals to successfully complete 
the mission. 

Return to Office: When you complete your mission, you return to the Office. 



10 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 




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WELCOME TO OUR OFFICE!! 



When you start the game, you are in the Office screen where you can select a 
mission, set up options, and tune up your car. Use the Left or Right Directional 
Button to move to your desired menu and select it by pressing the A Button. 
Please note that the Office screen 
shows different rooms depending 
on the scenario you've chosen. 

However, regardless of the 
scenario, the available menus and 
options remain the same. 


SCENARIO A 


In the Courier scenario, Pop's 
home is the Office. Select the 
menu you want to use and 
continue. 


SCENARIO B 

In the Police version, the 31st 
Precinct of San Francisco Police 
Department is the Office. The 
menu content is exactly the same 
as the Courier version. 



SUPER RUNABOUT™: SAN FRANCISCO EDITION 


11 















MISSION 

STARTING THE GAME 

When you select this menu, two 
sub-menus appear: the MISSION 
SELECT menu from which you can 
select a mission and start the 
game, and the SCENARIO CHANCE 
menu where you can change 
scenarios. Select a mission from 
the displayed list, and then your 
car and transmission type 
(Automatic Transmission — AT — or 
Manual Transmission - MT). Then, your journey will begin! 

The MISSION SELECT menu only displays available missions. 

You can change between Scenario A and Scenario B in this menu. However, 
you cannot use the same car in both scenarios. 

RESULT 

CHECKING TIME AND BLACKLIST 

Choose the menu first, then, use the Left or Right Directional Button to 
navigate through the menu items seen on your screen. The screen display will 
change according to the menu item. You can check the "MISSION RECORD" 
for the time it took you to complete each mission. The "FREE RUN" option 
shows you the top three records of free style driving on short and long 
courses. The "BLACK LIST" displays the amount of damage done in the last 
mission as well as the total damage done for all the games you have played. 



12 


SUPER RUNABOUT™: SAN FRANCESCO EDETiON 



Use the Directional Button to move to the menu item you want to view and 
press the A Button to select it. 

1 


SYSTEM 

SAVING THE GAME 

In this menu, "SAVE" records the 
current data, "LOAD" reads 
previous data, and "CONTROL 
TYPE" changes your controller 
configuration. If you have installed 
the Sega Dreamcast Jump Pack, 

"VIBRATION" enables you to turn 
on or off the vibration function. 

When you use either command, 
choose Visual Memory followed by the name of the file that you want to use. 



13 


SUPER RUNABOUT™: SAN FRANCESCO EDETEON 











file, never turn OFF the Sega 
Dreamcast power, remove the 
memory card or disconnect the 
controller or other peripheral 
equipment. 

You can create a maximum of 
three files. 

Use the Directional Button to 
move to the menu you want and 
press the A Button to select it 

CONTROLLER CONFIG 

Select a controller type from two options. The Type A controller setup is the 
default setting. 

VIBRATION 

Pressing the A Button toggles the on/off status of the Sega Dreamcast Jump Pack. 

REPLAY 

REPLAYING THE LAST RUN 

Selecting this menu shows you replays of past runs. The "LAST RUN REPLAY" 
option plays the last mission you were on. "LOAD REPLAY" replays any previously 
saved run data. "SAVE REPLAY" saves the mission run data in the Visual Memory. 
You may save a maximum of three locations of run data that require twenty 
four (24) blocks of available space per file. 


14 



SUPER RUNABOUT™: SAN FRANCISCO EDITION 


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You cannot see the replay unless there is run data. You can change your 
viewpoint from the Pause Menu during the replay. 

To exit select J 'EXIT' from the Pause Menu. 


I EMBLEM 
CHECKING YOUR 
i EMBLEM 

In this menu, you can check the 
Emblem(s) you have earned in 
the previous missions. If you earn 
enough Emblems and then save 
the game, you can gain access to 
a 'mini-game'! 

You can also check the cars you 
have earned. 



SOUND 


LISTENING TO MUSIC 

This option allows you to change the music and sound effects used during the 
game. You can also select either stereo or monaural as the stereo type, and 
J change the volume balance of the music and sound effects. 

* Use the Left or Right Directional Button to navigate through music titles and 
select one by pressing the A Button, 

Volume can be adjusted in five (5) levels (the default setting is 5). 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 15 





















— 


-Ill I 


GARAGE 

SETTING UP YOUR CAR 

When you enter the Garage, you can choose from four menus with the Left or 
Right Directional Button, just like the Office menu. First of all, choose your car. 
Your car appears in the upper right corner. SET UP and FREE RUN are available 
only after you selected your car. Select automatic (AT) or manual (JVIT) 
transmission. Refer to the following explanation for setup items. 

* You can return to the Office if you select "OFFICE" in the Garage menu. 

There are four (4) driving courses you can chose from. If you want to quit 
playing a course before you complete it, select "RETIRE" from the Pause menu, 

MANUAL SETUP ITEMS 


Setup Item 

Effect 

Steering 

Sets up the steering wheel. If you set the value 
too high, the car tends to spin easily. 

Front Suspension 

Sets up the stiffness of the Front Suspension. If 
you increase the value, you can get through the 
comers with more stability. 

Rear Suspension 

Sets up the stiffness of the Rear Suspension. If 
you increase the value, you can get through the 
comers with more stability. 

Front Tire 

Sets up the grip of the tires. The higher the 
value, the less resistance. 


16 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


Effect 




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Setup Item 


Rear Tire 

Sets up the grip of the tires. The higher the 
value, the less resistance. 

Front Stabilizer 

Sets up the stabilizer. The higher the value, the 
tighter the cornering. 

Rear Stabilizer 

Sets up the stabilizer. The higher the value, the 
tighter the cornering 

Front Brake 

Sets up the braking. If the setting is too 'hard', 
the wheels will lock. 

Rear Brake 

Sets up the braking. Be careful to balance this 
setting with the front brakes, otherwise, the car's 
behavior will change when braking. 


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FREE RUN 

Free Run will allow you to select between four courses. These are: 

Short Course - A: Union Square Drive 
Two Lap Time Attack 

Short Course - B: Columbus Drive 
Two Lap Time Attack 

Long Course - A: Bayside Drive 
Two Lap Time Attack 
Long Course - B: Scenic Drive 
Single Run Time Attack 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


17 


























Each course has checkpoints to track your split time through each segment of 
the track. 

Each course keeps the top 3 times as well as the car that set the record* 

All cars currently available in the game are available for Free Run* 

an excellent location to test out new settings on a car that Uncle 
dified in the Set Up area of the Garage. 


HOW TO PLAY THE GAME 


WHO NEEDS A DRIVER S LICENSE?! 


f 8 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 




? I ft NORTH W* 

After you select your mission, your car, and your car's transmission type (either 
automatic or manual transmission), you are ready to go! Each mission has 
preset conditions; achieve the objective within the given time and win the 
mission. You can use the navigation map on the upper right corner of the 
screen to help you through the mission. 

* First, the mission description appears on the screen. Remember your objective! 

HOW TO READ THE SCREEN 

1-SPEEDOMETER 

Displays the Engine revolutions, transmission, and current speed. 

2. REMAINING TIME (SECOND) 

Your remaining time to achieve the objective 

3. NAVIGATION MAP 

Displays the map of the surroundings as well as the position of target objects* 

4. OBTAINED ITEMS 

Shows the number of items you have obtained to achieve your mission. 

5- MARKER 

Shows the position of the target object and the remaining distance. 

6. AMOUNT (TOTAL AMOUNT) 

Shows the total dollar amount of destroyed items. 

7. ELAPSED TIME 

Shows the time elapsed since the start of your game. 

* Finally, you start working on your mission* Fair Warning — it's going to take 
breakneck speeds to succeed in your assignment in time. 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


19 




























_ 


441L! 


MENU SCREEN DURING THE RUN 

You can bring up the Pause Menu by using the Start Button while working on 
your mission. In this menu, you can change the car's viewpoint or interrupt the 
mission. Use the Directional Button to navigate through the menu item and 
press the A Button to select one of them. You can close this menu by 
selecting the Continue option or by pressing the Start Button. 


Continue 

Return to the game. 

Restart 

Start the mission. 

View 

Change the viewpoint. 

Meter 

Hide the meter display. 

Navi 

Change the map display. 

Retire 

Quit the mission. 


MISSION DESCRIPTION AND TIME LIMIT 

There are two types of missions; collecting objects and reaching a specific 
destination. Each mission has its own time limit. You can continue to play if 
the time limit expires but you cannot achieve your objective any longer. 

* Some missions may not have a time limit 

* You collect target objects by slamming your car against them. 

DAMAGE AND GAME OVER 

In general, a mission fails if the time limit expires. In addition to this, if your car 
is damaged beyond a certain point or falls into the ocean, the game is over. Try 
the mission again. 

* You cannot check your damage, so you'd better keep an eye out for the 
"Warning Message!" 

f . 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


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WHAT IS AN EMBLEM? 

If you fulfill a specific condition in a mission (for example, doing a long distance 
jump or clearing the game within a short period of time), you earn an emblem. 
Depending upon the emblem, your number of available cars may increase, 
giving you more options to play with. 

* You must find out the condition on your own to earn an emblem. When you 
earn an emblem, it will be displayed on the Clear screen. 

TRY THE VMU MINI GAMES!! , 

SUPER RUNABOOT 


You can only choose with the Directional Button. The more bombs you put m 
the trash, the higher score you will get. This is a real race, presented on a 
vertical screen, rather than your normal game viewpoint. Collect bombs and 
throw them into the Trash bin. You can hold onto a maximum of 10 bombs. 
When you run out of gas, go to the GS to refuel. Super Runaboot Requires 128 
Blocks to save. 




VMU CONTROLS 
Directional Button 

Use this button to navigate through the menu items, move the cursor, and 


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maneuver the car. 


A Button 

Use this button to select a menu item or type a dot in the Climax editor. 

B Button 

Use this button to cancel a command. Each game starts with A + B Buttons. 


SUPER RUNABOUT™: SAN FRANCESCO EDiTtON 


21 






















THE EDITORS 

There are two types of tools available for you to choose from: a simple paint 
tool "Gimax Editor" and a rename tool "Name Editor" 

CLIMAX EDITOR 

Select the EDIT feature to draw a picture and then FILE to save it. Animation is 
also available. 

Edit 

File 

Modify 

Animation 

* Climax Editors - Requires 33 blocks to save 


22 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


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NAME EDITOR 

You can change the name of a specific character from the game. This can be 
done at any point in the game. 

Choose the name you want to change, then enter the new name. The name 
data will be saved automatically. 

METHOD OF ENTERING A CHARACTER 

Choose a text character in (3), confirm the text entry in (2), (!) displays the 
character you've entered. When you press down arrow on (2), you return to 
(3). Pressing SP adds one space and ED establishes your entry. 






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SUPER RUNABOUT™: SAN FRANCISCO EDITION 

















_ 

CREDITS 

Executive Producer 

KAN NAITO 

Director 

KOKI TAKAHASH! 

Physical Dynamics Programmer 

MA5UMI NAGAYA 

Tool & Screen Programmer 

NAOKI MATUMOTO 

Car & People Control Programmer 

KEI SONE 

System Screen Programmer 

HIROSHI MORIYAMA 

Chief Designer 

TOSHIAK1 SAKAI 

Map Designer 

HIDENORI OOA 

Map & Jimo Car Designer 
AYUMI HANASHtMA 
Player Car & Character Designer 

TSUYOSHI INDUE 

System Screen Designer 

YUJI MASUDA 

Map & lima Car Designer 

DAISUKE TAKAMORI 

Office & Character Designer 

MASAYUKI SHIRAI 

Sub Planning & Jimopass Design 

HIDEKI KASUGA 



Management 

S1MPEI HARADA 

Support 

HIDEHIRO YOSHJDA 
KIYQAK1 MATUMOTO 
HUSANO 1GUCHI 
TETSUYATAKAHASHI 
TADAKATSU OCURA 
HIROTADA KAKUSAKA 
YOJ]RO HIRASHITA 
SHINGOYAMADA 
KOJI SUGIMORI 
JYUNICHI KASIWAG! 
SHINGBUSUCANO 

Technical Support 

MICROSOFT CO,LTD. 
YU1CHI MASUYA 
5HIGERU KOJJMA 
ANDREW C.FLAVELUPH.D. 

SB-Sound Producer 

T'S MUSIC LIMITED COMPANY 
SHINJI YOSHIKAWA 
HIROYUK! HAMADA 
MANABU FUJIKI 

Special Thanks 

SEGA ENTER PRISES, LTD. 
MASANAO MAEDA 
NAOKI AGKI 
MARI MASUDA 
DAISUKE NUMAZAWA 

SEGA MUSE CORPORATION 
TOMOAKI OGAWA 


24 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


1 1 _ n NORTH ■ ■ - 

CREDITS 


SATOSHI IMAI 
FAM1C0M-TUSHIN GROUP 
SHUSAKU HIRANO 
TOSHIKAZU ABE 
KEITA SAKAI 

Driving Adviser 

K2 R&D LIMITED COMPANY 
MOTOHARU KUROSAWA 

Voice Actors 
MIKE ROGERS 
YUKA YAMADA 

Music Direction & Artist Management 

AMUSE D.C.R 
SANO-P 
SAWAKO MORI 

AH Music Composed 

THE SURF COASTERS 
SHIGEO NAKA 
MASA3HI SAKAI 
NOBUHIRO KURITA 
KOUICHI MIYAKE 

INTERPLAY ENTERTAINMENT CORP. 

Head of Product Development 

ROB NESLER 
Divison Director 
JIM MOLETOR 
Producer 

RUSTY BUCHERT 

Une Producer 

BRANDON LANG 


Product Manager 

MIKE SCHARNIKOW 

Public Relations Manager 

KATY HAMMONDS 

Director of Quality insurance 

MIKE MOTADA 
QA Manager 

GREG BAUMEISTER 

Project Supervisor 

JOHN KIRKLAND 
ERIK GUENTHER 

Senior Tester 

RODNEY SMITH 

Testers 

SEAN JOHNSON 
THOMAS EDMONDS 
LISA HAWKER 

Video Manager 

DAN WILLIAM5 

Multimedia Specialist 

BILL STOUDT 

Video Editor 

DAVE CRAVENS 





Manual Design & layout 

MICHAEL L QUINTOS 

Traffic Manager 

JEFF BLANCO 

Interplay Japan Liu sons 

HENRY GIESEN 
TOSHIKO SUZUKI 


SUPER RUNABOUT ™s SAN FRANCISCO EDITION 


25 









us 


TECHNICAL SUPPORT 


TROUBLESHOOTING DOCUMENTS ONLINE! 

Interplay Productions Technical Support now offers troubleshooting guides 
with complete installation and setup instructions as well as information that 
will help you overcome the most common difficulties. 

If you have questions about the program, our Technical Support Department 
can help. Our web site contains up-to-date information on the most common 
difficulties with out products, and this information is the same as that used by 
our product support technicians. We keep the product support pages updated 
on a regular basis, so please check here first for no-wait solutions. If you have 
access to the World Wide Web, you can find these at 

www. interplay, com/support/ 

If you are unable to find the information you need on our web site, please feel 
free to contact Technical Support via e-marl, phone, fax, or letter. Please be 
sure to include the following information in your e-mail message, fax, or letter: 

* Title of Game 

* Platform 

* A description of the problem you're having 

If you need to talk to someone immediately, call us at (949) 553-6678 
Monday through Friday between 8:00AM-5:45PM, Pacific Standard Time with 
24 hours, 7days a week support available through the use of our automated 
wizard. Please have the above information ready when you call. This will help 
us answer your question in the shortest possible time. When you call you will 
initially be connected with our automated wizard. For information pertaining 
to your specific title, press M T r on the main menu and listen carefully to all 


26 


SUPER RUNABOUT™: SAM FRANCISCO EDITION 




V pupal 




. 


1 Unto 


prompts. All titles are listed alphabetically. After you have selected your title, 
the most common difficulties will be listed If the difficulty you are having is 
not listed or you need additional assistance, you may press "0" on your games 
main menu, and you will be transferred to a Technical Support Representative. 
No hints or codes are available from this line. 


Interplay Productions Support Fax: (949) 252-2820 

Interplay Productions Technical Support 

16815 Von Karman Avenue, Irvine, CA 92606 


HOW TO REACH US ONLINE 
INTERNET E-MAIL: support@interplay.com 
WORLD WIDE WEB: www.interplay.com 


FTP: ftp.interplay.com 


27 


SUPER RUNABOUT™: SAN FRANCISCO EOITION 










INTERPLAY WEBSITE 

Vekome to the Interplay Web! As a company dedicated to 
srovidlng innovative, high-quality interactive entertainment 
oftware, we ate always striving to stay as dose as possible to 
he leading edge of technology. This Web site is the latest 
:xannple of our ongoing effort to provide a wealth of 
nformation and opportunities to you, 
a company of fanatic gamers, we love the idea of gamers 
ill over the world tapping Into cyberspace to see, touch and 
eel our latest games. No hype, no marketing campaign; just 
;reat games. To make it work, our goal is to keep this site 
resh and new, to make it a place where you can tell US what 
fou like about our games,,, and what you don't like about 
hem. So use the feedback options on these pages and sound 

:njoy your visit in our Web site, explore all the different areas 
ve have to offer, and come back soon. Check us out in the 
veeks and months ahead; we will be introducing new and 
jxciting areas for you to experience. 

Unce again, welcome. 

Zrian Fargo, CEO. 





jW DKSCDNT3 

tsrtsar 


gtE 

iW a. i mi ^ i ^Ta’ l p 

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HOW TO GET THEREi 

From your Internet account, point your favorite 
browser to: www.interplay.com 


nterplay's World Wide Web site is an internet service designed to give you the latest information about Interplay and our 
jrodutts. This site features our demos, upgrades, product information and ordering information. This website is not 
□tended For technical support, but to offer new machines and the latest product information. For technical support, please 
:ontact Interplay as described in the Technical Support section. 

INTERPLAY WEB STORE 


.coking for a quick, easy way to get your favorite Interplay games? Well look no further..you can now 

Drder directly from Interplay. Just turn on your computer and go to... 

www.interplay-store.com. 

Fhis is your one-stop shop for everything Interplay, Buy the hottest new releases or maybe get a copy of 
that hard-to-find game that you've been looking for. Purchase some ultra-cod merchandise; or make a 
bid on a unique collectible in the Online Auction. Ail this, seasonal specials and much more. So don't 
delay.go to www.interplay-store.com and get shopping!! 


28 


SUPER RUNABOUT™: SAN FRANCISCO EDITION 


INTERPLAY LIMITED SO-0AY WARRANTY 

interplay warrants io (he orifiiral purchaser tffihia Interplay Entertainmenl Corp. prmkiCl lhal (he compact disc or floppy diskfc) on which ihe software programs are retarded 
v. ill he free Tm in felesls in material and woftmafttfij) Mr 9D days from lire dafttol purchase, ir me canwaCL disc nr Ikippy Utekfs) is found flsfiectivfe within 90 days *1 original 
purchasi, interplay agrees to neptect tree al charge. any product dtscororod to te daiaelrve wdhin such period ujkhi rece*jrt m tls factory serves tenter of tire product, postage 
p-iitf. with proof ot Hie dale of purchase. Infs warranty is limKetf to tire compact disc Dr lloppry dislt(s) containing (he software program oregnHiily provided by interplay ard is 
not applicable to normal wear and lean This shall lie void if ihe dalefl has ar isen through abuse. mistreatment, or neglect Any implied warranties applicable to (his. product, 
including warranties ol nrerthaitabilily and limes? lor a parhaular purpose ard dteulaimud. Interplay ciseteims all responsibility lor incideniaF or donaequantial dama^a. 

Some states do- irat allow limitsttorre as to how twig an implied warranty lasts and/or exclusions Dr limitations ol incftfental or consequential damages so Che abwre limitations 
indi'tjT exclusions dr liability may not apply Ed you. This warranty pwes yiMi upuciFif; rights, and ydu may also have olllar riulris winch vary Irani maty to male 

LIMITED WARRANTY 

It (he compact disc or flew disti(s) should tail alter (he otijinal fW-day warranty period has expired, ywi may return (he software program to Meiptey al ihe address noted 
betdw with a chuck & rnonay order lor $5.00 (U.$. currency), which includes primage and handling, and Intyrptyy will mail a replacemanl Id you. To receive a replacement, 
you need to enclose toe original detective compact disc or (loppy diskes) in protective packaging acconiparitfdl by: (1) a SS.OD check or money octet. (2) a bnef stetemenl 
describing toe delect and (3) yiMir relum address. ffyou have a probiam vwlh you r software, you may wish to call us (irsl at (949) 553-667(1. If your compact disc is detective 
and a replacement is necessary. U.P.S. dr registered mail is ne-ninrr enrCnd far relume;. Please send toe dE lectors disci's) only (nol lha ten) with a du Serbian al the problem 
and $a,$F to: 

Warranty fleptocements * InletptBy Enteclainment Goep. * 166 <5 Von Karman Avenue * Irvine, CA 9Z606 
COPYING PROHIBITED 

Tills soltware product and Ihe manual am copyrighted and all rights are reserved by Fnterplay Entertelnmem. Corp, and are proiccla) by toe copyright laws lha! pertain la 
computer software. You may not copy ihe software. Ybumay not loan, sell, reel, lease, give, sub Itoense. or alherwise transients software (or any copy). Ytuj may not modify, 
iidaiyl, I'anslnte.. create dcrivallvt; works, c-ecampile, disassemble or otherwise reveres engineer Dr derive source cade horn ui Or any purlion dl tin software or aiiytting 
ihcwpotaltd tterelrv or permit or encourage any to ro parly to do so. 

tenure: Interplay reserves (he right (o make moteicsiMms or Impnjvfmerrls (o ihe prodtet described in the manual si ,iny lima amt writteul Itoltefl, 

SOFTWARE USE LIMITATIONS AND LIMITED LICENSE 

l nir. copy ol Super Runabout™ San Francisco Etfilton™ (the Software) is inlended solely lor your personal noncommercial home MieiWiMntflt Use v'on may nol decompile, 
reverse eisgrrtefir, Or disassemble Ihe Software, except as permitted by law. Inlerpfay Enterlomcnt Corp. retains nil itglil, tlUn and iutaiont ru tire Sollware inchiding all 
inli* factusd property rights embodied therein end terivaityes- Iheneel, Tne Software, incteding. wilhoui Bmiielign. nd cpdu, (fain striretihrag. characters, imspB, swmde, tort. 
’.I reeus, game play, derivalivp works and an oilier eleiriwits ot Eire Sortware may not be copied, resold, runtyd. teasud. drelMbutyd {cliic(miin:.i’lv or nlhurwlsd), used on pay- 
i ;'i play, coln-op or s4hcf tor’darge basis, or lor any commercial purpose. Any .permissions grartiud Herein am ntovlik'd on n tempomry basis and car bo tolhdrawn by 
lutorptay Erflertsinmem Corp, al anytime. All rights not expressly granted are reserved. 

Minfin and Network Play: if the Software coitii ity, modem ar network play, you may play diesoniwaru ua owdem tunemlnsiod wtlluinpilior i?ursori or pureonsiiirociiy wiihoui 
hmisJiilsstontiitough a third party service of Indlrcdty through a third party service only II such service Is an aiiltiorijcd Ikousuu or IntyipTly. for tire purposes ol Hus license, 
■i Hurd party service refers to any (hind party service which provides z connection between two ar morn users d (Ire Software, rii-imijn:.. aupmres, or facilitates game play, 
Ihuistetes a relocate, c-r otherwise provides a service which commercial^ exploits the- $d1tware, Pul doe-s not iirclmte a third p. my smviro which n lively provide^ a tolepbonic 
..u.inccfton (antf nolhlng more) (or .motfem ot nctyrcrk play. Autltorlzcd tecnsec scrvicas are listoil on. tire Intorpli# Entertolrinrehl Corp. Wtnld Wide Wub Site iocatod al 
mip://www.in(erptay.com. This limited riphl to tiansmil ihe Software expressly excludes any transmtesian ol lha Sallwme or nny i)n(n Mmams Ihereot on a commercial basis, 
including, wrihoto limitation, transmitling Ibe Software by way of a commercial service fexcojHmu IhOSo upeclfln cdnifflWClbf Hervtons ItcenefriJ by Irumpiay] which (raxisaates 
tity protecote or manage or or^nteas flame ptey sessions. II you would like irifomuinvi niioui alieinlnQ a pay-lor-plty m common:ial Iteowfl lo lire software, please call 
tnterptey Emedaiornent Corp. In the EJS al (949) SS3-B6SS. 

Aooeptence of License Terms; By Mdirirtog aivi raaining ihis Software, ypi; as&eni to toe mnne nnd nvirkltono of ihin. Nmllad ilcentr.n if ytxt do not #cepi toe ierm& ot this 
limited license, you must return too Sort warn tugelhnr wlto ail pacttegliHj. MMials und oifuv mntun.il cotoaureft ifimom to ihn slpia where you agpulmd tire Software 
(or a furl refund. 

ESRfi RATING 

1 Iris product has been rated by the Enterto in merit SnFtwern Rdiim.i Bnerfl, Ftir InlormollOh nbnirt tile ESRB rating, nr te comment 
(i bout the appropriateness of Ihe rating, pleaso non tact the FSRB at 1-B0C-771 -3772. 


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